Simple minecraft server protocol

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  1. go-mc

    Collection of Go libraries for Minecraft

    I've used go-mc for this exact thing, actually.

  2. InfluxDB

    InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.

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  3. plasma

    Minecraft Server library written in go (by specspace)

    This https://github.com/specspace/plasma

  4. gate

    High-performance, resource-efficient Minecraft reverse proxy and library with robust multi-protocol version support. Designed as a scalable Velocity/BungeeCord alternative, suitable for both development and large-scale deployments. Proven in production environments, powering our global Connect edge proxy network. (by minekube)

    There's also https://github.com/minekube/gate and I wrote a library too (that I don't necessarily recommend you using...) to do what you want years ago: https://github.com/1lann/beacon

  5. beacon

    A Go package for displaying information on the Minecraft server list menu and showing messages to players if they attempt to connect. Implements part of the Minecraft protocol. (by 1lann)

    There's also https://github.com/minekube/gate and I wrote a library too (that I don't necessarily recommend you using...) to do what you want years ago: https://github.com/1lann/beacon

  6. minecraft-data

    Language independent module providing minecraft data for minecraft clients, servers and libraries.

    I'd take a look at https://github.com/PrismarineJS/minecraft-data for up to date information and also old versions.

  7. CodeRabbit

    CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.

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