Why is client FPS limited by netcode?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/starcitizen

Our great sponsors
  • Scout APM - Less time debugging, more time building
  • SonarQube - Static code analysis for 29 languages.
  • SaaSHub - Software Alternatives and Reviews
  • netcode.io

    A protocol for secure client/server connections over UDP

    You may not be there yet with your developer skills but if you are curious you can have a look at the netcode source code. I'm not sure if they're still using it since the switch to Lumberyard and Amazon Services but it's a really good and strong codebase: https://github.com/networkprotocol/netcode

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts