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AOEMods.Essence
C# library and tools for working with Age of Empire 4's Essence engine (.sga, .rrtex, .rrgeom, .rgd currently)
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attrib
Age of Empires 4 attribute dump, keeping track of patch changes. Converted with AOEMods.Essence. Join our discord on the website link.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Judging by this comment: https://old.reddit.com/r/aoe4/comments/qfci86/aoe4_quick_sheet_all_landmarks_all_maps_all_techs/hi0pvjd/, attack animation duration info is accessible from the game datafiles. Is this modding tool up-to-date and does it allow reading the datafiles: https://github.com/aoemods/AOEMods.Essence? (I don't have AoE IV, so I can't test it myself.)
Since I'm lazy, until now I've always just looked at the already unzipped files here https://github.com/aoemods/attrib and looking for differences between files of which I think they correspond to units that show different behavior ingame. So far I couldn't really correlate anything in the case of attack speed.
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