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guid-based-reference
A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Give each gameobject in your scene a unique guid if you haven't. Unity has a guid solution on GitHub, it's as simple as adding a component to your scene gameobject (unity guid component). Make a non-monobehavior data class that would save all of the state information you need in a serializable form. Then come save time use JSON and write out your custom data class with the guid for the particular scene object to a text file. When you load your save data at runtime, populate a dictionary with the guid as a key for quick access to your save data.
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