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swords-and-ravens
An online platform to play the board game "A Game of Thrones: The Board Game 2nd Edition"
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Game jams are a great motivator. I need hard deadlines.
I've recently did this for a game jam, over one sleepless week: https://www.youtube.com/watch?v=BX6AZNWuI5Q. It's pretty unfinished but submitting something felt good. (Source: https://github.com/mpersano/generic-rhythm-game/)
> - In the middle I tried to implement a full scale map editor. I managed to build a simple yet working one, but dropped the project once I realized that it needs a lot of work to write my own GUI (back then I'm using C++ and SDL2).
Sharing my slightly unrelated experience, but Tiled2D is a nice piece of software to achieve this.
I've used it for one of my personal project, where I wanted to make a digital adaptation of a board game, and I needed to "digitalize" the game board[1]. I don't use the tiles or the tile grid at all, but just the "polygon" feature that allows me to draw the borders of the different regions. It's not at all why the software has been written, as the polygon is supposed to be a small feature to define areas in a tiled game, but it gets the job done.
[1] https://github.com/Longwelwind/swords-and-ravens/blob/master...