I Made A Game In 72 Hours That Uses GitHub Issues To Crowd Source Maps

This page summarizes the projects mentioned and recommended in the original post on dev.to

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  • SpaceStation8

    Discontinued A demo game created for Ludum Jam 49

  • In addition to creating custom issues, I use GitHub actions to automatically create new builds of my game whenever I push new code to the repo. I set this up early on in the game jam and having a simple continuous integration build system removed all the stress at the end of the game jam because I point people to the latest build, and it's always up-to-date by directing them to SpaceStation8/releases/latest/.

  • create-release

    Discontinued An Action to create releases via the GitHub Release API

  • Creates a new release and tag ( actions/create-release@v1 )

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • aseprite

    Animated sprite editor & pixel art tool (Windows, macOS, Linux)

  • The last thing to keep in mind when modifying the sprites, or even using drawing tools like Aseprite to modify map files, is that you will have to use the following four colors (#2D1B2E, #574B67, #937AC5, #F9F4EA) .

  • PixelVision8

    Discontinued Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

  • Space Station 8 is a Micro Platformer created in 72 hours for Ludum Dare 49 based on a game I used to play on my original Macintosh called Spacestation Pheta. Space Station 8 is also heavily inspired by Bitsy and my Fantasy Console, Pixel Vision 8, which I used to create the game.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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