Has anyone tried using Nvidia's NeMo (synthetic voice text to speech director) to make audio for their game?

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  • NeMo

    A scalable generative AI framework built for researchers and developers working on Large Language Models, Multimodal, and Speech AI (Automatic Speech Recognition and Text-to-Speech)

  • Looks like they have some tutorials on their Github - uses Python and Pytorch so it should be fairly straightforward i would think.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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