I made my dialogue system open source!

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  • LE-dialogue-editor

    Discontinued A standalone app to create complexe dialogue files

  • For instance, let's say you use Levrault's (https://github.com/Levrault/LE-dialogue-editor/wiki/Understanding-node-and-json) dialogue editor. At a glance in the Wiki, the .json format it outputs is actually quite similar! It has the text_id, text, name, portrait (icon), conditions, signals, basic actions. But it uses a nested structure instead of the loose dictionary structure I use. Maybe you can use Godot to parse Levrault's .json file, read through it, and populate a new .json file of the correct format.

  • gd_dialog

    Open source robust dialogue system in Godot. Suitable for RPGs, visual novels, interactive fiction, and other games requiring dialogue.

  • You can view the source code here: https://github.com/QueenChristina/gd_dialog

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • DialogPlugin

    Godot plugin for creating dialog jsons

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