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fruit-popper
MS-DOS game where you battle your opponent to see who can pop the most fruit in the time available!
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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gb-studio
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
Sure. I think that this list here has almost everything one could want.
Borland Turbo C++ in particular pairs well with the aforementioned book. I am partial to Turbo Pascal having just last month written a game with it, but I also enjoy using the more advanced Watcom C++. QBasic/QuickBASIC is also interesting and I will always have a soft-spot for it. In the late 90's and early 2000's QBasic had a thriving online community and there was a lot of good stuff produced for it relating to game development.
For others who aren't familiar: https://github.com/chrismaltby/gb-studio