Whats the point of using GetComponent when you can just drag the desired component into the script component in the viewport?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • resharper-unity

    Unity support for both ReSharper and Rider

  • The fact of the matter is as a primarily C# .NET developer you have all been polluted with bad coding practices from tutorials and partially on Unity's end too. For example non preferred method of using the null-conditional access operator.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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