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[COMMUNITY WARNING] RatPoison detection + Valve Anti-Cheat methods update. It appears Valve has recently updated their anti-cheat system (Valve Anti Cheat). This first section will describe my findings with the new modules and various information you may find interesting. The second section will have some news about RatPoison. Let's get started with the VAC update. First of all, we received 2 new modules in the last ~240MB update. Module 1 consists of a Process Memory handle listener and will flag all calls to ReadProcessMemory/WriteProcessMemory, rendering externals that aren't utilizing thread hijacking detected. The second module is an integrity check that utilizes a variety of assorted hashing algorithms implemented in C++. Notable mentions are: SHA-384, FNV and a XOR cipher with base64 underlying bind. This module runs a full S&I check on the currently running game platform (source.exe, hl2.exe, csgo.exe). To prevent false positives, it runs the checks on the modules loaded as well (they should not be tampered with in normal circumstances). Unfortunately, due to these events our cheat RatPoison has been detected. The majority of persons that have used the cheat in the last 2-3 months will most likely be banned soon. RatPoison Project will be shutting down soon. The repository will be archived at https://github.com/RatPoison-dev/RatPoison. A note from the developers follows this decision (quote): --------------- Hello to the CS:GO cheating community. In light of recent events, we have decided to shut down the RatPoison project. Reasons include: social issues, developer complications, and problems with how hard it would be to continue the development process. --------------- (end quote) Please do not message the RatPoison team. This decision is irreversible. P.S. If you have played with ratpoison I would recommend transferring all your skins to another account since some bans will be delayed.