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break_infinity.js
A replacement for decimal.js for incremental games who want to deal with very large numbers (bigger in magnitude than 1e308, up to as much as 1e(9e15) ) and want to prioritize speed over accuracy.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
There's also this that somebody from the community made. https://github.com/123ishaTest/incremental-game-template
To get those BIG NUMBERS and good and easy formatting, https://github.com/Patashu/break_infinity.js/issues and https://github.com/antimatter-dimensions/notations/blob/master/README.md can both be easily added to the create-react-app project.
Related posts
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What is the biggest number in this game
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ELI5 How do Big Number libraries/calculations work?
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Is there a way or data type where I can store numbers exceeding 1.7E308 (double maximum)?
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does anyone know why the bit integer limit doesnt seem to effect the numbers you can get in idle games?
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What engine is really easy to use and free for an incremental game? RPGMaker is really easy but not really suitable. Is there anything else that is easy and free?