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break_infinity.js
A replacement for decimal.js for incremental games who want to deal with very large numbers (bigger in magnitude than 1e308, up to as much as 1e(9e15) ) and want to prioritize speed over accuracy.
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SurveyJS
Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
Number type limits definitely are a consideration for incremental developers. Typically, a special structure is used to represent the astronomical values an incremental can require. Many libraries exist across most languages out there for this purpose. For example: https://github.com/Patashu/break_infinity.js
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What is the biggest number in this game
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ELI5 How do Big Number libraries/calculations work?
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Is there a way or data type where I can store numbers exceeding 1.7E308 (double maximum)?
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What engine is really easy to use and free for an incremental game? RPGMaker is really easy but not really suitable. Is there anything else that is easy and free?
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Hey! I am making small Unity open source library for big number!