HTML Devs, what framework do you use?

This page summarizes the projects mentioned and recommended in the original post on /r/incremental_games

SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
surveyjs.io
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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
  • Vue.js

    This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core

  • Vue.js is a powerful JS framework that takes care of a lot of stuff like showing variable values on the page, makes the game work faster and reduces the amount of copy-pasted code you have, among other things. I would probably have used it if I knew it existed when I started Matter Dimensions. You probably need to develop with it from the very beginning to get the full effect of it.

  • Tailwind CSS

    A utility-first CSS framework for rapid UI development.

  • Tailwind CSS is a framework that is supposed to make CSS styling easy. Don't see much point, but I write CSS directly anyway; might be good for those who are not experienced with this.

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
  • igt-vue

    A Vue project that consumes the igt-libray for developing incremental games.

  • Incremental Game Template is one step further - this is Vue plus a lot of components you might need to use for your incremental game (like already implemented saving, for example). It is in active development right now, but it might veer more in the direction of RPGs in the future.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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