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Hello, maybe with CocoaInterface for CCL? https://github.com/CodyReichert/awesome-cl#gui Or Ltk, not many widgets but solid and many examples. I'd look into IUP too. And CCL provides an IDE for Mac (https://ccl.clozure.com/docs/ccl.html#the-clozure-cl-ide), maybe you can do the same.
The only one of these problems I have some kind of solution for is that of building newer interfaces: over the last couple of years I've been tinkering off-and-on to extend the experimental command line tool that generates CCL's FFI interfaces so that it can read recent macOS framework headers. The code is not pretty but it works well enough to build working interfaces to newer frameworks like SceneKit. I've managed to use the resulting interfaces to write a few neat demos using CCL, such as an interactive cel-shaded version of the Utah teapot. But I don't believe the demos are portable: although I haven't checked, I suspect they will run on macOS 10.14 with CCL 1.12 only.
Hi, lots of knowledge here, thanks. Do you know how to put this Cocoa Interface https://github.com/plkrueger/CocoaInterface/ in the perspective?