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sebedius-myz-discord-bot
Discontinued A bot companion for running Year Zero roleplaying games over Discord. [Moved to: https://github.com/Stefouch/sebedius-yearzero-discord-bot]
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SurveyJS
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Im running MYZ online. We just use Discord with a Voice Bot where i can play music. Other than that we thought about implementing the bot somebody made (https://github.com/Stefouch/sebedius-myz-discord-bot), which has a lot of functions for MYZ (the different dices, the random cards for loot, etc that you can draw and lots more). However since the person who manages our discord didnt have time, we just use a website for rolling (others cant see the roles which isnt ideal as of course it adds excitement somebody makes an important roll, but its not a problem cheating whise as we're all friends) and thats it. We do have a discord bot, which can roll normal dices, but it doenst have the ability to distinguish between different d6 types which is needed. We have a Google Drive, where we have shared documents such as the zone map, the core book PDF, etc., but character sheets unfortunately arent really compatible with live support anyways, but since we have some "secrets" in the characters we dont really want to have them visible for anybody anyways. Sometimes i whish i had easier access to them tho to see what their resources are. But it still works. What has really helped us here i feel is when i added adocuments where i just copied out the most important and most often used tables (critical wounds, mutation results, etc.) into one document so their easily findable to anyone and another excel one where i listed all the generic abilites and their stunts in short form so theyre all quickly visible. The role specific abilities are too long and would make this 1 page document like 5 pages at least, so i just listed them and noted the page where they can be found in the core book. Personally i'm not a big fan of battle maps, so i dont really use them. But i think especially for these type of games u dont really need them too often, because you dont always know where your players end up. Of course in a longer campaign you can do some here and there, if you have fun creating them.