WebXR demo I made with threejs and tonejs

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SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
surveyjs.io
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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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  • webxr-threejs-midi-visualizer

    WebXR, augmented reality MIDI data visualization, built with Three.js and Tone.js. See video: https://youtu.be/lIecCGtbqSM

  • If anyone is interested, here is the source code repo: https://github.com/sjcobb/webxr-threejs-midi-visualizer

  • three.js

    JavaScript 3D Library.

  • It's actually just using threejs and some boilerplate initialization code I found in various tutorials for the button (see here). The main part is setting renderer.xr.enabled = true. Frame rate occasionally dips below 60fps, but there are definitely a lot of performance improvements I can make for how the balls are rendered.

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
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