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I'm not purchasing this device, but this tool evidently overcomes the limitation: https://github.com/saagarjha/Ensemble
Ensemble (formerly MacCast, before the lawyers had something to say about it) bridges windows from your Mac directly into visionOS, letting you move, resize, and interact with them just like you would with any other native app. It's wireless, like Mac Virtual Display, but without the limitations of resolution or working in a flat plane.
I always think back to the Nikkor 6mm fisheye lens[0] for example of what it takes to have 180° FOV. It's a lot of glass.
[0]https://duckduckgo.com/?t=h_&q=nikkor+6mm+f2.8+fisheye&iax=i...
Meta Quest also has full support for WebXR which lets you bypass all the app store BS. You can use this framework to make worlds visible on most XR headsets as well as desktop and mobile
https://aframe.io/
My understanding is that Apple is making excuses about being slow to support WebXR.