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Now, those concepts are a whole entire world to explore, and this is out of the scope of this article. I suggest the reading of the Chapters 4, 5 and 6 of the book Crafting Interpreters by Robert Nystrom for a wider (but still practical) understanding of those subjects. Another practical great resource to look at is The SuperTiny Compiler. To explore them from a theorical point of view, you can find A LOT of resources from books or courses online.
Focusing again on ESLint, the parser used by the linter is called Espree. This is an in-house parser built by the ESLint folks to fully support ECMAScript 6 and JSX on top of the already existing Esprima. The Espree module provide APIs for both tokenization and parsing that you can easily test out.
Focusing again on ESLint, the parser used by the linter is called Espree. This is an in-house parser built by the ESLint folks to fully support ECMAScript 6 and JSX on top of the already existing Esprima. The Espree module provide APIs for both tokenization and parsing that you can easily test out.
The rule that I want to write will be called not-allows-underscore: the idea is to abolish the use of underscores when declaring variables or functions. It's a real dummy rule, but it should be enough to see in action the concepts that we have discussed earlier. The first thing that I would do is to go to AST Explorer, write down a code that declares variables and functions (both standard and arrows one) and take a look at what type of node is the one that encodes the identifier. Doing that, I found out that the node type of my interest is Identifier, what a surprise! 🤣. In particular, the structure of the node holds the string used as identifier in the name property.
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