How are large vlsi projects' src code organised at big companies?

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • nuxeo-platform-3d

    Nuxeo Platform 3D provides 3D content integration and previewing.

  • Most project I know use perforce to store a few terabytes of art data and the game project.

    Another project used Google Drive for the same purpose.

    Some groups built entire platforms https://sketchfab.com (Epic Games) or https://github.com/nuxeo-archives/nuxeo-platform-3d (Electronic Arts)

  • ue5-style-guide

    An attempt to make Unreal Engine 4 projects more consistent

  • If you are a large visualization project, you probably aren't coding a game engine, so you'd use whatever the visualizer uses. They typically treat code as data too.

    1. https://github.com/Allar/ue5-style-guide (Unreal Engine game engines organization)

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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