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Most project I know use perforce to store a few terabytes of art data and the game project.
Another project used Google Drive for the same purpose.
Some groups built entire platforms https://sketchfab.com (Epic Games) or https://github.com/nuxeo-archives/nuxeo-platform-3d (Electronic Arts)
If you are a large visualization project, you probably aren't coding a game engine, so you'd use whatever the visualizer uses. They typically treat code as data too.
1. https://github.com/Allar/ue5-style-guide (Unreal Engine game engines organization)
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.
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