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BuffkinzEngine
Creating a 3D game engine for a physics a lighting playground. Will eventually add some shaders for computer vision algorithms (maybe)
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InfluxDB
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Hey all! I’ve been writing a simple rendering engine in vulkan and wanted to share my progress! I have followed the vulkan tutorial and some online videos (shoutout to the awesome series https://youtube.com/playlist?list=PL8327DO66nu9qYVKLDmdLW_84-yE4auCR) would eventually like to make this a complex physics engine as I am interested mostly in game physics and lighting but this is a start! Loaded in a model of samus and colored in the vertices with a counter modulo 3 to see the depth of the model. My GitHub repo is https://github.com/gcostello65/BuffkinzEngine .