I want to make a 2.5d endless runner type game, kinda like a more basic Limbo, should I be focussing on 2d tutorials or 3d ones?

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  • Do you know if there has been much dramatic change from godot 3 to 4? I ask because I'm only just learning everything and because 4 is new there are way less tutorial resources for it. I'm working my way through https://github.com/godotengine/godot-3d-dodge-the-creeps/releases/tag/1.1.0 which notes that it was made for godot 3 but it seems almost the same so far (the inital scene node was different from the tutorial but everything else is similar).

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