Why react-three-rapier does not use worker like use-cannon

This page summarizes the projects mentioned and recommended in the original post on /r/threejs

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  1. react-three-offscreen

    📺 Offscreen worker canvas for react-three-fiber

    and then again, there's https://github.com/pmndrs/react-three-offscreen now, you can run the whole thing in the worker, react, three, rapier, everything. here's a rapier example that i tried: https://twitter.com/0xca0a/status/1649019055792173056 this wasn't made for workers, i merely took some code and ran it.

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  3. use-cannon

    👋💣 physics based hooks for @react-three/fiber

    I'm using rapier physics lib in my own project, and i did that using workers too, i refered this repository https://github.com/pmndrs/use-cannon and when i saw the similar project to use physics lib into react-three-fiber but with rapier https://github.com/pmndrs/react-three-rapier, i notice that they don't use workers... There is some reason to not use workers with rapier? Weren't we supposed to use physics on workers for performance reasons?

  4. react-three-rapier

    🤺 Rapier physics in React

    I'm using rapier physics lib in my own project, and i did that using workers too, i refered this repository https://github.com/pmndrs/use-cannon and when i saw the similar project to use physics lib into react-three-fiber but with rapier https://github.com/pmndrs/react-three-rapier, i notice that they don't use workers... There is some reason to not use workers with rapier? Weren't we supposed to use physics on workers for performance reasons?

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