How to avoid code duplication when creating state machines?

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  • godot-platformer-2d

    2d Metroidvania-inspired game for the 2019 GDquest Godot Kickstarter course project.

  • This sounds like you might want sub-states where some states are sub-states of others. You can see an example of this paradigm in GDQuest's open source platformer: https://github.com/GDQuest/godot-platformer-2d

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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