Swapping X/O buttons in the system save/load menu of Japanese games only

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  • Button-Swap

    taiHEN plugin for swapping X and O buttons on PSVita

  • I'm playing through Trails in the Sky Evolution trilogy on my Vita and I just got the button swap mod to use with SC and 3rd. It mostly works but during the save and load menu, the buttons revert back to O for confirm and X for cancel which is annoying. I have my Henkaku settings set for O to be cancel and my console is a 1000 US model. US released games all work fine.

  • reVita

  • That's just the nature of Japanese games, where O is accept and X is cancel. Maybe this older plugin does not work well, maybe something like revita can work for you. But it's a bit bloated for just one game, maybe just getting used to using the reverse in the menus would be another option.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • LOLIcon

    Small vita shell ran from kernel that allows for actual overclocking

  • LOLIcon. This is mostly an overclock plugin but it does include an X-O swap on a game by game basis that works in the save menu. A bit janky and there are better overclock plugins now, but they don't tend to include this feature. There might also be Adrenaline problems but I just can't remember.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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