My "FMXGameEngine" project is now "Delphi-Game-Engine". I'll add units for game coders. Some of them are only for FMX (as platform services or classes), some are "RTL" files usable for all projects even VCL (over Windows API). Available: scores storing, music&sounds and game controllers (Windows).

This page summarizes the projects mentioned and recommended in the original post on /r/delphi

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  • Delphi-Game-Engine

    Libraries, classes and components to simplify game coding in Delphi VCL and FireMonkey projects

  • Spooch

    Source code for "Spooch" game in Delphi

  • I updated some games to use it like #Spooch for sounds, background music and plying with a game pad (Windows only feature, I'll add other platforms on the library soon). https://github.com/DeveloppeurPascal/Spooch

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • DevelopperUneApplicationPourAndroidTVAvecDelphi

    Sources des exemples et démonstrations liées au webinaire "Développer une application pour Android TV avec Delphi" du 29 Septembre 2020.

  • And used game controller feature on a non game projects to be ready for an AndroidTV components toolbox starting with sample 4 on https://github.com/DeveloppeurPascal/DevelopperUneApplicationPourAndroidTVAvecDelphi (samples for the webinar https://youtu.be/RdyLLLen348 about programming AndroidTV apps with Delphi)

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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