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I finally cobbled together the C source code and QuickJS module heavily relying on existing C source code QuickJS module https://github.com/guest271314/webserver-c/tree/quickjs-webserver.
This is my second time writing C source code capture_system_audio.c. I got a lot of help doing that, too . I basically implemented the same Native Messaging host algorithm in C, C++, Python, WASI/WebAssembly, and JavaScript (Node.js, QuickJS) which is the programming language I write code most using.
If you want to make it better but aren't interest in that much programming, you may be interested in super minimal http servers like httpserver.h or xhttp (I wrote this!) which match exactly this use case.
If you want to make it better but aren't interest in that much programming, you may be interested in super minimal http servers like httpserver.h or xhttp (I wrote this!) which match exactly this use case.
I tried compiling a QuickJS server that depends on httpserver.h along the way https://github.com/QuickJS-Web-project/quickwebserver/issues/6.