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I finally cobbled together the C source code and QuickJS module heavily relying on existing C source code QuickJS module https://github.com/guest271314/webserver-c/tree/quickjs-webserver.
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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This is my second time writing C source code capture_system_audio.c. I got a lot of help doing that, too . I basically implemented the same Native Messaging host algorithm in C, C++, Python, WASI/WebAssembly, and JavaScript (Node.js, QuickJS) which is the programming language I write code most using.
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If you want to make it better but aren't interest in that much programming, you may be interested in super minimal http servers like httpserver.h or xhttp (I wrote this!) which match exactly this use case.
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If you want to make it better but aren't interest in that much programming, you may be interested in super minimal http servers like httpserver.h or xhttp (I wrote this!) which match exactly this use case.
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I tried compiling a QuickJS server that depends on httpserver.h along the way https://github.com/QuickJS-Web-project/quickwebserver/issues/6.
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Nutrient
Nutrient - The #1 PDF SDK Library. Bad PDFs = bad UX. Slow load times, broken annotations, clunky UX frustrates users. Nutrient’s PDF SDKs gives seamless document experiences, fast rendering, annotations, real-time collaboration, 100+ features. Used by 10K+ devs, serving ~half a billion users worldwide. Explore the SDK for free.