tessarakkt/godot4-oceanfft: ocean in Godot 4 using compute shaders [Gfx, Shaders]

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  • godot4-oceanfft

    Tessendorf FFT based ocean waves and buoyancy in Godot 4 using compute shaders

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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Related posts

  • It's been a while since I posted a progress update on my ocean. CDLOD system finally working properly and transitioning LOD levels smoothly. A lot of visual, functional, and optimization improvements still to be made, but it's coming together really well. Github in comments.

    1 project | /r/godot | 19 Jan 2023
  • It's finally starting to feel like a proper ocean! Custom quad tree LOD system still needs work to ease transitions, but it means you can see it working in the distance, especially in the higher up shot

    1 project | /r/godot | 3 Dec 2022
  • Rendering to a texture multiple times per frame

    1 project | /r/godot | 26 Nov 2022
  • My Player isn't being affected by my enemy for some reason.

    1 project | /r/madeWithGodot | 11 Oct 2023
  • Ask HN: What are the best Godot 4 production-grade learning resources?

    1 project | news.ycombinator.com | 9 Oct 2023