I've had some interest in the shader I use for the outlines in my game so I made it available as an addon (link in comments)! Works for both 2D and 3D.

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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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  • Godot-Post-Process-Outlines

    A set of shaders and a custom camera node to easily integrate post process outlines into your game. Works with both 2D and 3D games.

  • Godot-Common-Game-Framework

    A set of useful nodes to use in Godot projects that facilitate implementing features like split-screen, async scene loading and caching materials.

  • And my other addon for Godot which includes a bunch of useful nodes (EventManager, StateMachine, MaterialCache, etc): https://github.com/jocamar/Godot-Common-Game-Framework

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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