Is pity even a real system?

This page summarizes the projects mentioned and recommended in the original post on /r/Genshin_Impact

SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
surveyjs.io
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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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  • paimon-moe

    Your best Genshin Impact companion! Help you plan what to farm with ascension calculator and database. Also track your progress with todo and wish counter.

  • i'm not a stats guy, but the massive amounts of wish data that places like paimon.moe have collected have confirmed that every individual wish on character event banners has a ~0.6% chance of being a 5* up until you hit, i believe, 74 pity/wishes spent, at which point the data shows that there is a slight increase in chance of each wish being a 5* up until you hit 90 wishes (at which point that chance become 100%). i think the banner info says it's a ~1.6% chance, but that's the average chance when you factor in that there's an increased chance of pulling a 5* at 74+ wishes. the first 73 are still at ~0.6% chance.

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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