Looking for idea - Mesh from coordinates

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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  • Easy-Creator-PLY-Files

    Code to generate a PLY file based on a point cloud. dynamic and fast

  • Hi, I see that the post is 6 days old but I'll reply anyway :), I'm the original author of the repository mentioned above, https://github.com/miventech/Easy-Creator-PLY-Files, if you want to represent a complete mesh, voxels or things like that, look for voxelization libraries ("Voxelizer"), since mine only focuses on PLY files to read data from point clouds... I don't read triangles or lines. If it works for you, it makes me happy that it is so, thank you :)

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
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