What is the definitive version of the game on PC?

This page summarizes the projects mentioned and recommended in the original post on /r/cavestory

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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  • doukutsu-rs

    A faithful and open-source remake of Cave Story's engine written in Rust

  • doukutsu-rs, which can also be used with CS+ data files (not included, for obvious reasons) and implements a number of features from CS+ (like cutscene skip, support for CS+ soundtracks, graphics, and challenges if you're using those data files, and local 2-player co-op). The mechanics are pretty accurate to the original game, with only a handful of minor inconsistencies which I'm sure will be fixed eventuallyâ„¢ as the engine is still actively in development.

  • nxengine-evo

    nxengine refactoring

  • NXEngine, later NXEngine-evo: While these engines are notable for historical reasons (and being ported to a bazillion different platforms over the years), they're very inaccurate to the original game so it's hard to recommend these anymore.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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