Top 23 Go Networking Projects
Fast HTTP package for Go. Tuned for high performance. Zero memory allocations in hot paths. Up to 10x faster than net/httpLatest mention: Creating an HTTP server in Go using gin | dev.to | 2020-11-16
A Stable & Secure Tunnel based on KCP with N:M multiplexing and FEC. Available for ARM, MIPS, 386 and AMD64。KCPプロトコルに基づく安全なトンネル。KCP 프로토콜을 기반으로 하는 보안 터널입니다。
eBPF-based Networking, Security, and ObservabilityLatest mention: Gopher Gold #20 - Wed Nov 18 2020 | dev.to | 2020-11-17
cilium/cilium (Go): eBPF-based Networking, Security, and Observability
DNS library in Go
It's like curl -v, with colours.
A QUIC implementation in pure goLatest mention: Gopher Gold #15 - Wed Oct 14 2020 | dev.to | 2020-10-14
lucas-clemente/quic-go (Go): A QUIC implementation in pure go
Provides packet processing capabilities for Go
The interactive web server
🚀 gnet is a high-performance, lightweight, non-blocking, event-driven networking framework written in pure Go./ gnet 是一个高性能、轻量级、非阻塞的事件驱动 Go 网络框架。
Container Network Interface - networking for Linux containersLatest mention: Infrastructure Engineering - Diving Deep | dev.to | 2021-01-14
CNI (Container Networking Interface) is a standard which helps establish interoperability between multiple networking solutions again avoiding the need to have in-tree plugins within the core and separating container networking and execution. There are a lot of plugins and runtimes which support CNI today.
A Crypto-Secure, Production-Grade Reliable-UDP Library for golang with FEC
High performance, distributed and low latency publish-subscribe platform.
Bulk port forwarding Kubernetes services for local development.Latest mention: kubefwd tool to bulk port forwarding #Kubernetes services for local development. | reddit.com/r/kubernetes | 2021-01-13
For anyone that doesn't want to open youtube for the link to github: https://github.com/txn2/kubefwd
BGP implemented in the Go Programming Language
Easy SSH servers in Golang
An enhanced HTTP client for Go
Fortio load testing library, command line tool, advanced echo server and web UI in go (golang). Allows to specify a set query-per-second load and record latency histograms and other useful stats.
Lightweight, facility, high performance golang based game server frameworkLatest mention: New ‘Action Roguelike’ C++ Project on GitHub | news.ycombinator.com | 2021-01-16
Couldn't you use just a vanilla Golang (or any other language) microservice for all of this? If you know what you are doing you can have a bulletproof basic service with all of the above up and running in no time, just add your game logic. Most of your requirements are part and parcel of any modern commercial Docker microservice. Never mind that such frameworks already exist, e.g. nano  specifically designed for games.
Scalability is also not an issue. Number of simultaneous players and objects is limited by bandwidth and latency only. There are certainly no barriers to handling multi-million entity databases on any modern server. You're really only limited by how much data you can push out to your users within an update tick. And of course by how much money you're willing to pay for back end compute capacity on an ongoing basis. But those costs are very low these days, especially if you have dedicated servers rather then AWS/Google/Azure.
I think perhaps the issue is not so much that frameworks don't exist, but rather that no single framework has achieved popularity in the game design community. The indie crowd is not likely to want to, or afford to, run servers for years and years, so the demand is not there. The triple-A studios roll their own.
:cloud: Modern & minimalistic load balancer for the Сloud era
A simple TUN/TAP library written in native Go.
Package for downloading things from a string URL using a variety of protocols.
NFF-Go -Network Function Framework for GO (former YANFF)
What are some of the best open-source Networking projects in Go? This list will help you: