Yacc dijkstra-algorithm Projects
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Project mention: Need help with a somewhat advanced maze-solving program | /r/gamemaker | 2023-05-12Sure! Best practise is probably creating a new script, called something like scr_dijkstra, which contains a function find_shortest_path(_input_grid, _starting_location, _target_location, _output_grid) which outputs the shortest path in the designated output grid. I'm currently at my work so I haven't got the time to go into it in-depth, but I will when I get home. You could check out this example from github to get an idea. For me it also helps a lot to look at the visualisation and algorithm as described on Wikipedia.
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Index
Project | Stars | |
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1 | dijkstra | 1 |
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