Top 23 C++ Graphic Projects
Animated sprite editor & pixel art tool (Windows, macOS, Linux)Project mention: Breakdown: Why we decided to make a zelda inspired Dungeon Maker + which tools we are using. | reddit.com/r/TheMakingOfGames | 2021-07-21
Pixelart will be created in AESprite
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2Project mention: Does filament support Embedded gltf files? | reddit.com/r/androiddev | 2021-07-03
Does filament support Embedded gltf files? · Discussion #4240 · google/filament (github.com)
Scout APM: A developer's best friend. Try free for 14-days. Scout APM uses tracing logic that ties bottlenecks to source code so you know the exact line of code causing performance issues and can get back to building a great product faster.
A brief computer graphics / rendering courseProject mention: For anyone who's curious about graphics and shader programming, this goes over how the GPU turns triangles and textures into pixels on the screen. It clarifies what the system does for you and at what point it calls the shader code you write. It should be useful no matter what language you're using | reddit.com/r/programming | 2021-07-16
Very neat! I write shaders for a living and I wish I'd had something like this when I was first starting out. If anyone is curious about this and would like to learn more of the low level details I'd recommend https://github.com/ssloy/tinyrenderer .
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.Project mention: 3D Game Shaders for Beginners | reddit.com/r/patient_hackernews | 2021-04-25
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.Project mention: Finding a good game framework (not engine) for Android game develop | reddit.com/r/gamedev | 2021-07-02
When I was toying with the Idea of ditching the (very opinionated) engines and doing everything myself better(tm), I've found this: https://github.com/bkaradzic/bgfx and my idea was to take it, slap something like imgui to it, maybe some ECS system on top of it and roll with that (and do the same for sounds, particles...).
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.Project mention: Ask HN: Getting back to C++ and looking for ideas | news.ycombinator.com | 2021-05-08
If you're interested in working with graphics or sounds, I'd recommend checking out openFrameworks, which bills itself as a "creative coding toolkit". https://openframeworks.cc
For a taste of what is possible with openFramworks, take a peek at this youtube series by Lewis Lepton: https://www.youtube.com/watch?v=dwt2NAd1ZYY&list=PL4neAtv21W...
Simple and Fast Multimedia LibraryProject mention: How to draw in real-time to a CRT from my laptop? | reddit.com/r/AskElectronics | 2021-07-14
I was gonna create a visualization in SFML (C++) on my computer (MacBook Pro Retina, 15-inch, Mid 2015), but I wanted it to render live onto a CRT TV. Here are pics of it:
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RenderDoc is a stand-alone graphics debugging tool.Project mention: Renderdoc's GPU Selection on a laptop | reddit.com/r/vulkan | 2021-04-19
Renderdoc works by inserting itself as a Vulkan layer, which means it can change the output of functions if it so chooses. As you can see in the RenderDoc version of vkEnumeratePhysicalDevices it changes how devices are returned, and this likely is the reason the order changes.
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependenciesProject mention: How to load a new image? | reddit.com/r/DearPyGui | 2021-07-19
There is a new FAQ on loading images here: https://github.com/hoffstadt/DearPyGui/discussions/1072
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.Project mention: Efficient, cross-platform graphics library? | reddit.com/r/GraphicsProgramming | 2021-06-29
https://skia.org/ This is used by the sublime editor, so I think it'll match your use-case.
A brief computer graphics / rendering courseProject mention: Project Ideas | reddit.com/r/cpp | 2021-06-03
Check out this: https://raytracing.github.io https://github.com/ssloy/tinyraytracer/wiki
Cross-platform 2D and 3D game engineProject mention: 3D game engine for lower end pcs | reddit.com/r/gamedev | 2021-07-01
Urho3D works on mobiles, Windows, Mac, and even on the R Pi. It's a code-first engine with a minimal editor.
Lightweight and modular C++11 graphics middleware for games and data visualizationProject mention: Looking for code only game engine | reddit.com/r/opengl | 2021-03-29
Try Magnum, it provides all you need for bootstrapping a game in modern C++: https://magnum.graphics
An Open-Source subdivision surface library.
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
OpenSceneGraph git repositoryProject mention: Is there a good, open source, realistic OpenGL renderer for us to use? | reddit.com/r/opengl | 2021-05-30
I love Godot for a complete game engine. For just the renderer you could consider http://www.openscenegraph.org
Matplot++: A C++ Graphics Library for Data Visualization 📊🗾Project mention: plotting in c++ | reddit.com/r/cpp | 2021-05-21
I think matplot++ is a good plotting library. It has plenty of examples in the repo and docs.
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based GraphicsProject mention: Yocto/GL: C++ Libraries for Data-Driven Physically-Based Graphics | news.ycombinator.com | 2021-03-25
Open-Source Vulkan C++ APIProject mention: VULKAN_HPP_NO_CONSTRUCTORS not working? | reddit.com/r/vulkan | 2021-07-22
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++ (by microsoft)Project mention: Let's have a chat about the Dunning-Kruger Effect | reddit.com/r/gamedev | 2021-01-27
Edit: Microsoft actually has a nice series on starting from scratch in DirectX up to a full 3D environment https://github.com/Microsoft/DirectXTK/wiki/Getting-Started
One stop solution for all Vulkan samplesProject mention: Command pool and command buffer mapping | reddit.com/r/vulkan | 2021-04-26
KlayGE is a cross-platform open source game engine with plugin-based architecture.
What are some of the best open-source Graphic projects in C++? This list will help you:
|15||Atomic Game Engine||2,434|
|20||Open-Source Vulkan C++ API||1,961|