zstd VS Bazel

Compare zstd vs Bazel and see what are their differences.

zstd

Zstandard - Fast real-time compression algorithm (by facebook)

Bazel

a fast, scalable, multi-language and extensible build system (by bazelbuild)
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zstd Bazel
109 136
22,480 22,436
1.7% 1.0%
9.7 10.0
7 days ago 6 days ago
C Java
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

zstd

Posts with mentions or reviews of zstd. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-07.
  • Rethinking string encoding: a 37.5% space efficient encoding than UTF-8 in Fury
    2 projects | news.ycombinator.com | 7 May 2024
    > In such cases, the serialized binary are mostly in 200~1000 bytes. Not big enough for zstd to work

    You're not referring to the same dictionary that I am. Look at --train in [1].

    If you have a training corpus of representative data, you can generate a dictionary that you preshare on both sides which will perform much better for very small binaries (including 200-1k bytes).

    If you want maximum flexibility (i.e. you don't know the universe of representative messages ahead of time or you want maximum compression performance), you can gather this corpus transparently as messages are generated & then generate a dictionary & attach it as sideband metadata to a message. You'll probably need to defer the decoding if it references a dictionary not yet received (i.e. send delivers messages out-of-order from generation). There are other techniques you can apply, but the general rule is that your custom encoding scheme is unlikely to outperform zstd + a representative training corpus. If it does, you'd need to actually show this rather than try to argue from first principles.

    [1] https://github.com/facebook/zstd/blob/dev/programs/zstd.1.md

  • Drink Me: (Ab)Using a LLM to Compress Text
    2 projects | news.ycombinator.com | 4 May 2024
    > Doesn't take large amount of GPU resources

    This is an understatement, zstd dictionary compression and decompression are blazingly fast: https://github.com/facebook/zstd/blob/dev/README.md#the-case...

    My real-world use case for this was JSON files in a particular schema, and the results were fantastic.

  • SQLite VFS for ZSTD seekable format
    2 projects | news.ycombinator.com | 26 Apr 2024
    This VFS will read a sqlite file after it has been compressed using [zstd seekable format](https://github.com/facebook/zstd/blob/dev/contrib/seekable_f...). Built to support read-only databases for full-text search. Benchmarks are provided in README.
  • Chrome Feature: ZSTD Content-Encoding
    10 projects | news.ycombinator.com | 1 Apr 2024
    Of course, you may get different results with another dataset.

    gzip (zlib -6) [ratio=32%] [compr=35Mo/s] [dec=407Mo/s]

    zstd (zstd -2) [ratio=32%] [compr=356Mo/s] [dec=1067Mo/s]

    NB1: The default for zstd is -3, but the table only had -2. The difference is probably small. The range is 1-22 for zstd and 1-9 for gzip.

    NB2: The default program for gzip (at least with Debian) is the executable from zlib. With my workflows, libdeflate-gzip iscompatible and noticably faster.

    NB3: This benchmark is 2 years old. The latest releases of zstd are much better, see https://github.com/facebook/zstd/releases

    For a high compression, according to this benchmark xz can do slightly better, if you're willing to pay a 10× penalty on decompression.

    xz -9 [ratio=23%] [compr=2.6Mo/s] [dec=88Mo/s]

    zstd -9 [ratio=23%] [compr=2.6Mo/s] [dec=88Mo/s]

  • Zstandard v1.5.6 – Chrome Edition
    1 project | news.ycombinator.com | 26 Mar 2024
  • Optimizating Rabin-Karp Hashing
    1 project | news.ycombinator.com | 9 Mar 2024
    Compression, synchronization and backup systems often use rolling hash to implement "content-defined chunking", an effective form of deduplication.

    In optimized implementations, Rabin-Karp is likely to be the bottleneck. See for instance https://github.com/facebook/zstd/pull/2483 which replaces a Rabin-Karp variant by a >2x faster Gear-Hashing.

  • Show HN: macOS-cross-compiler – Compile binaries for macOS on Linux
    7 projects | news.ycombinator.com | 17 Feb 2024
  • Cyberpunk 2077 dev release
    1 project | /r/gamedev | 11 Dec 2023
    Get the data https://publicdistst.blob.core.windows.net/data/root.tar.zst magnet:?xt=urn:btih:84931cd80409ba6331f2fcfbe64ba64d4381aec5&dn=root.tar.zst How to extract https://github.com/facebook/zstd Linux (debian): `sudo apt install zstd` ``` tar -I 'zstd -d -T0' -xvf root.tar.zst ```
  • Honey, I shrunk the NPM package · Jamie Magee
    1 project | news.ycombinator.com | 3 Oct 2023
    I've done that experiment with zstd before.

    https://github.com/facebook/zstd/blob/dev/programs/zstd.1.md...

    Not sure about brotli though.

  • How in the world should we unpack archive.org zst files on Windows?
    2 projects | /r/Archiveteam | 24 May 2023
    If you want this functionality in zstd itself, check this out: https://github.com/facebook/zstd/pull/2349

Bazel

Posts with mentions or reviews of Bazel. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-18.
  • Hello World
    2 projects | news.ycombinator.com | 18 Apr 2024
    Wow, if you curl it, there's a lot of boilerplate code there.

    Maybe built using Bazel?

    https://bazel.build

  • Things I learned while building projects with NX
    5 projects | dev.to | 18 Mar 2024
    Bazel by Google
  • Show HN: Flox 1.0 – Open-source dev env as code with Nix
    17 projects | news.ycombinator.com | 13 Mar 2024
    Luckily a feature to limit the disk cache size is in development: https://github.com/bazelbuild/bazel/issues/5139
  • How to write unit tests in C++ relying on non-code files?
    3 projects | news.ycombinator.com | 22 Feb 2024
    This is a problem that Bazel (https://bazel.build) solves in a very convenient way. You can just keep using the paths relative to the repository root, and as long as you properly declare your test needs that file it will access it without problems. Or you can use the runfile libraries to access them too.
  • blade-build VS Bazel - a user suggested alternative
    2 projects | 28 Jan 2024
  • Bazel 7.0 LTS
    1 project | news.ycombinator.com | 11 Dec 2023
  • My first Software Release using GitHub Release
    6 projects | dev.to | 24 Nov 2023
    When doing research for this lab exercise I looked at both vcpkg and conan. Both are package managers that would automate the installation and configuration of my program with its dependencies. However, when it came to releasing and sharing my program my options were limited. For example, the central public registry for conan packages is conan-center, but these packages are curated and the process is very involved. There was no way conan-center would accept a class project like mine. Alternatively, I could host a conan package on a public Artifactory repository, but accessing the package requires users to add the repository to their conan remote. This already sounded like too many steps to expect regular users to follow - I already haven't setup any conan remotes, there's no way I could expect regular users to know about conan remotes, let alone have conan installed on their system. After discussing with people online and consulting my instructor, I ultimately decided to do a GitHub release. However, in the future I was encouraged to look into using CMake or bazel.
  • Declarative Gradle is a cool thing I am afraid of: Maven strikes back
    3 projects | dev.to | 11 Nov 2023
    NOTE: I won’t mention SBT and Leiningen here because, with all due respect, they are niche build tools. I also won’t discuss Kobalt for the same reason (besides, it’s no longer actively maintained). Additionally, I won’t touch upon Bazel and Buck in this context, mainly because I’m not very familiar with them. If you have insights or comments about these tools, please feel free to share them in the comments 👇
  • Bazel
    1 project | news.ycombinator.com | 2 Oct 2023
  • A Modern C Development Environment
    7 projects | news.ycombinator.com | 10 Aug 2023
    > None of this solves C's only REAL problem (in my opinion) which is the lack of dependency management.

    Bazel solves this really nicely, I know some people have strong opinions on it but I cannot recommend it enough

    https://bazel.build/

What are some alternatives?

When comparing zstd and Bazel you can also consider the following projects:

LZ4 - Extremely Fast Compression algorithm

Buck - A fast build system that encourages the creation of small, reusable modules over a variety of platforms and languages.

Snappy - A fast compressor/decompressor

nx - Smart Monorepos · Fast CI

LZMA - (Unofficial) Git mirror of LZMA SDK releases

meson - The Meson Build System

7-Zip-zstd - 7-Zip with support for Brotli, Fast-LZMA2, Lizard, LZ4, LZ5 and Zstandard

Gradle - Adaptable, fast automation for all

ZLib - A massively spiffy yet delicately unobtrusive compression library.

ninja - a small build system with a focus on speed

brotli - Brotli compression format

turborepo - Incremental bundler and build system optimized for JavaScript and TypeScript, written in Rust – including Turborepo and Turbopack. [Moved to: https://github.com/vercel/turbo]