zotonic VS rsocket-java

Compare zotonic vs rsocket-java and see what are their differences.

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zotonic rsocket-java
4 5
798 2,335
0.1% 0.3%
9.5 4.1
6 days ago about 2 months ago
Erlang Java
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

zotonic

Posts with mentions or reviews of zotonic. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-06.

rsocket-java

Posts with mentions or reviews of rsocket-java. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-11.
  • RSocket – An alternative to gRPC with first-class browser support
    1 project | news.ycombinator.com | 9 Jan 2024
  • Async Streams in WebAssembly with WasmRS
    5 projects | dev.to | 11 Jan 2023
    TL;DR: WasmRS is an implementation of RSocket for WebAssembly giving you reactive, async streams in and out of WASM modules. GitHub | Protocol details | Rust source | Go source
  • Mark Nottingham: Server-Sent Events, WebSockets, and HTTP
    11 projects | news.ycombinator.com | 19 Feb 2022
    You might also checkout https://rsocket.io/
  • Server-Sent Events: the alternative to WebSockets you should be using
    19 projects | news.ycombinator.com | 12 Feb 2022
    My personal WebSockets vs SSE TL;DR goes something like this:

    * If you're on HTTP/2, start with SSE

    * If you need to send binary data, use WebSockets

    * If you need fast bidi streaming, use WebSockets

    * If you need backpressure and multiplexing for WebSockets, use RSocket or omnistreams[1] (one of my projects).

    [0]: https://rsocket.io/

    [1]: https://github.com/omnistreams/omnistreams-spec

  • Woe be onto you for using a WebSocket
    7 projects | news.ycombinator.com | 22 Dec 2021
    A few years ago I was more inclined to use WebSockets. They're undeniably cool. But as implemented in browsers (thanks to the asynchronous nature of JavaScript) they offer no mechanism for backpressure, and it's pretty trivial to freeze both Chrome and Firefox sending in a loop if you have a fast upload connection.

    I designed a small protocol[0] to solve this (and a few other handy features) which we use at work[1]. A more robust option to solve similar problems is RSocket[3].

    More recently I've been working on a reverse proxy[2], and realized how much of a special case WebSockets is to implement. Maybe I'm just lazy and don't want to implement WS in boringproxy, but these days I advocate using plain HTTP whenever you can get away with it. Server Sent Events on HTTP/1.1 is hamstrung by the browser connection limit, but HTTP/2 solves this, and HTTP/3 solves HTTP/2's head of line blocking problems.

    Also, as mentioned in the article, I try to prefer polling. This was discussed recently on HN[4].

    [0]: https://github.com/omnistreams

    [1]: https://iobio.io/2019/06/12/introducing-fibridge/

    [2]: https://boringproxy.io/

    [3]: https://rsocket.io/

    [4]: https://news.ycombinator.com/item?id=27823109

What are some alternatives?

When comparing zotonic and rsocket-java you can also consider the following projects:

cowboy - Small, fast, modern HTTP server for Erlang/OTP.

RxJava - RxJava – Reactive Extensions for the JVM – a library for composing asynchronous and event-based programs using observable sequences for the Java VM.

stellarium - Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope.

Reactor

jsynchronous - Jsynchronous.js - Data synchronization for games and real-time web apps.

Reactive Streams - Reactive Streams Specification for the JVM

FluidFramework - Library for building distributed, real-time collaborative web applications

Mutiny - An Intuitive Event-Driven Reactive Programming Library for Java

zotonic_mod_teleview - Mod teleview provides live updating server rendered views.

pushpin - A proxy server for adding push to your API, used at the core of Fastly's Fanout service

Meteor JS - Meteor, the JavaScript App Platform

ServiceTalk - A networking framework that evolves with your application