rsocket-java
pushpin
rsocket-java | pushpin | |
---|---|---|
5 | 12 | |
2,363 | 3,695 | |
0.1% | 0.9% | |
2.7 | 8.8 | |
8 months ago | 5 days ago | |
Java | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rsocket-java
- RSocket – An alternative to gRPC with first-class browser support
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Async Streams in WebAssembly with WasmRS
TL;DR: WasmRS is an implementation of RSocket for WebAssembly giving you reactive, async streams in and out of WASM modules. GitHub | Protocol details | Rust source | Go source
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Mark Nottingham: Server-Sent Events, WebSockets, and HTTP
You might also checkout https://rsocket.io/
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Server-Sent Events: the alternative to WebSockets you should be using
My personal WebSockets vs SSE TL;DR goes something like this:
* If you're on HTTP/2, start with SSE
* If you need to send binary data, use WebSockets
* If you need fast bidi streaming, use WebSockets
* If you need backpressure and multiplexing for WebSockets, use RSocket or omnistreams[1] (one of my projects).
[0]: https://rsocket.io/
[1]: https://github.com/omnistreams/omnistreams-spec
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Woe be onto you for using a WebSocket
A few years ago I was more inclined to use WebSockets. They're undeniably cool. But as implemented in browsers (thanks to the asynchronous nature of JavaScript) they offer no mechanism for backpressure, and it's pretty trivial to freeze both Chrome and Firefox sending in a loop if you have a fast upload connection.
I designed a small protocol[0] to solve this (and a few other handy features) which we use at work[1]. A more robust option to solve similar problems is RSocket[3].
More recently I've been working on a reverse proxy[2], and realized how much of a special case WebSockets is to implement. Maybe I'm just lazy and don't want to implement WS in boringproxy, but these days I advocate using plain HTTP whenever you can get away with it. Server Sent Events on HTTP/1.1 is hamstrung by the browser connection limit, but HTTP/2 solves this, and HTTP/3 solves HTTP/2's head of line blocking problems.
Also, as mentioned in the article, I try to prefer polling. This was discussed recently on HN[4].
[0]: https://github.com/omnistreams
[1]: https://iobio.io/2019/06/12/introducing-fibridge/
[2]: https://boringproxy.io/
[3]: https://rsocket.io/
[4]: https://news.ycombinator.com/item?id=27823109
pushpin
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What happens when you make a move in lichess.org?
Along with the reconnect solution already mentioned, you can also decouple your Websocket and business logic layers using something like Pushpin: https://pushpin.org/. This allows you to deploy your business logic layer without disconnecting/reconnecting clients.
- Pushpin: Proxy server that pins connections open to build realtime API endpoints
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Building a privacy-friendly, self-hosted application architecture with SvelteKit
For realtime, I used Pushpin with Server Sent Events. (It supports WebSocket as well).
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Ask HN: How do you handle WebSocket connections reconnect problem?
Instead of letting clients directly interface with your services over websockets, consider using Pushpin [1], which allows you to completely isolate realtime communication from your services.
As a bonus, it also provides you the ability to cycle (redeploy/restart) your services without your clients having to reconnect (that's where the name comes from). And as you can imagine - because communication with your services is entirely stateless it scales like crazy.
[1] https://pushpin.org/
- Help !!! websocket and sveltekit
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Ask HN: Hunting for a Framework
Vapor[0] based on Swift. Advantage of this is that you don't have to evaluate multiple frameworks for Swift and suffer paralysis by analysis. All the Swift community is behind one framework.
The next is Actix[1] based on Rust. There are many frameworks in Rust and most of them have not reached 1.0 And which framework will survive becomes a question.
Other not so well-known is Wt[2] based on C++. This actually is created for programmers who are not web developers. The development experience is similar to desktop app development like Qt.
If that is not acceptable then Django[3], based on Python, is the one that will be good for you.
For the front-end I would recommend Flutter[4]. As much as I dislike getting tied to a single company for whom the framework is not their bread-and-butter, I don't see any other viable options to Flutter that will cover all web, mobile and desktop out of the box.
For databases, I would recommend BedrockDB[5], if you are not averse to SQLite. Or FoundationDB[6], if you want NoSQL. But if you are not concerned about horizontal scalability or okay with self-managing database availability, then PostgreSQL[7] is a very good option.
For push notifications, PushPin[8] is a good option.
[0] https://vapor.codes
[1] https://actix.rs
[2] https://webtoolkit.eu
[3] https://www.djangoproject.com
[4] https://flutter.dev
[5] https://bedrockdb.com
[6] https://www.foundationdb.org
[7] https://postgresql.org
[8] https://pushpin.org
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Thoughts on this AWS deployment architecture? (Main web app + lambda microservices)
There is also the option of running a proxy which handles the stateful nature of websockets (i.e. https://pushpin.org/), and then handle the rest in a stateless way with lambdas or similar.
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Ask HN: Is realtime functionality of Firebase and Supabase DBs any useful?
This may not be what you are looking for, but why not use a combination of Postgres listen/notify and PushPin[0] to support push notifications?
[0] https://pushpin.org
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Mark Nottingham: Server-Sent Events, WebSockets, and HTTP
Could use pushpin[1] and have several fallbacks, like SSE -> Websocket -> polling.
[1]https://pushpin.org/
- Show HN: Pushpin – a proxy server for adding push to your API
What are some alternatives?
RxJava - RxJava – Reactive Extensions for the JVM – a library for composing asynchronous and event-based programs using observable sequences for the Java VM.
IP-ESP32-CAM - "IP Camera" based on ESP32-CAM
Reactor
canonic - QML web browser
Mutiny - An Intuitive Event-Driven Reactive Programming Library for Java
Mercure - 🪽 An open, easy, fast, reliable and battery-efficient solution for real-time communications
Reactive Streams - Reactive Streams Specification for the JVM
eventhub - A high performance pub/sub over WebSocket server written in modern C++.
ServiceTalk - A networking framework that evolves with your application
styx - Simple, high-performance event streaming broker
zotonic - Zotonic - The Erlang Web Framework & CMS
braid-spec - Working area for Braid extensions to HTTP