server
DISCONTINUED
exhaustive
Our great sponsors
server | exhaustive | |
---|---|---|
1 | 10 | |
- | 201 | |
- | - | |
- | 4.6 | |
- | 6 days ago | |
Go | ||
- | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
server
-
1.18 is released
You still end up with the same problem, though, just in a container instead of directly on your computer's filesystem. The root issue is that if you are working on two modules where one depends on the other, say github.com/yourname/server and github.com/yourname/client, the compiler (and gopls) is checking your function calls, etc. against the version in the repository, not the version you have on your computer that you just modified. This means that you would have to make a change, commit it to the repo, then do go mod download to get the changes, and then check to see if they work.
exhaustive
-
Tools besides Go for a newbie
I agree linters in general are quite useful for Go though. The default suite from golangci-lint is quite good. I would also recommend enabling exhaustive if you're working with a codebase that uses "enums" (full disclosure, I contributed a bit to that project).
-
What “sucks” about Golang?
there’s a linter for exhaustive matching: https://github.com/nishanths/exhaustive
-
Rusty enums in Go
I tried to find that linter and found this: exhaustive
-
Supporting the Use of Rust in the Chromium Project
And in Go you'd use a linter, like this one.
-
Blog on enums in Go: benchmarks; issues; assembly
this is AST go vet analyzer that performs just that: https://github.com/nishanths/exhaustive (too bad it can not do struct based enums..)
-
Rust Is Hard, Or: The Misery of Mainstream Programming
>> the main thing missing from Go is ADT's. After using these in Rust and Swift, a programming language doesn't really feel complete without them
What are the differences between an ADT (plus pattern matching i’d reckon?) in Rust/Swift vs the equiv in Go (tagged interfaces + switch statement)?
One has exhaustive matching at compile time, the other has a default clause (non exhaustive matching), although there’s an important nub here with respect to developer experience; it would be idiomatic in Go to use static analysis tooling (e.g. Rob Pike is on record saying that various checks - inc this one - don’t belong in the compiler and should live in go vet). I’ve been playing with Go in a side project and using golint-ci which invokes https://github.com/nishanths/exhaustive - net result, in both go and rust, i get a red line of text annotated at the switch in vscode if i miss a case.
Taking a step back, there isn’t a problem you can solve with one that you can’t solve with the other, or is there?
To take a step further back, why incomplete?
-
Why are enums not a thing in Go?
Use a linter.
-
1.18 is released
For an exhaustive linter, were you referring to this? It looks pretty nice. If it's possible to check this with static analysis, is it something that could be in the compiler itself in the future?
-
Go Replaces Interface{} with 'Any'
https://github.com/nishanths/exhaustive
here, have fun. You’re gonna write some tests, make new types to satisfy interfaces for testing, and then wind up with branches for your test paths in your live code, but go for it, I guess. You know everything! I am but a simple blubbite, too dim, too dim to get it.
-
Notes on the Go Translation of Reposurgeon
> Able to have the confidence that we're checking for every situation that could occur on an enum type across the codebase is one less thing I need to worry about.
golangci-lint is an absolute must, and it includes https://github.com/nishanths/exhaustive which will check this for you.
What are some alternatives?
golangci-lint - Fast linters Runner for Go
ionide-vscode-fsharp - VS Code plugin for F# development
js-proposal-algebraic-effects - 📐Let there be algebraic effects in JS
Ionide-vim - F# Vim plugin based on FsAutoComplete and LSP protocol
lo - 💥 A Lodash-style Go library based on Go 1.18+ Generics (map, filter, contains, find...)
errors - Simple error handling primitives
enumcheck - Allows to mark Go enum types as exhaustive.