yaep
Yet Another Earley Parser (by vnmakarov)
cv
Rust CV mono-repo. Contains pure-Rust dependencies which attempt to encapsulate the capability of OpenCV, OpenMVG, and vSLAM frameworks in a cohesive set of APIs. (by rust-cv)
yaep | cv | |
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1 | 4 | |
131 | 759 | |
- | 2.6% | |
0.0 | 6.9 | |
about 2 years ago | 10 months ago | |
SWIG | Rust | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
yaep
Posts with mentions or reviews of yaep.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-02.
cv
Posts with mentions or reviews of cv.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-02.
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Good example of high performance Rust project without unsafe code?
Rust can absolutely be used without unsafe to create some of the fastest code out there, but you need to try and use data-oriented design where possible to make things flow smoothly and avoid runtime checks. The hardest thing to use data-oriented design for, in my opinion, is graphs. I find that actor systems can be used instead of graphs, but it is difficult. Generally I end up using slotmap to make multiple arenas and then putting them into one large object with lots of methods to operate on the graph structure. If you want an example of that, this is probably the most complicated code I have made this way: https://github.com/rust-cv/cv/blob/511024feaa077a9af377cca7b654ad3d57d3bd6a/cv-sfm/src/lib.rs. It may not be entirely helpful to understand the whole codebase, but if you are curious to see how I do graphs in Rust with slotmap, this can be a good reference.
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Rust OpenCV - Simple Guide
This is a nice guide, but ultimately openCV should be rewritten in rust. It would avoid all of these headaches. Please checkout and support https://github.com/rust-cv/cv
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Slideo: Synchronize Slides With Video, Backed By OpenCV
It is, more or less, my first larger rust project. It uses the opencv crate, but I only recommend to have a look at rust-cv instead! It uses SQLite/sqlx for storing the matchings, actix-web for serving the webview and a lot of rayon for parallel processing.
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CleanIt: An Open-Source Robot Autonomy Software in Rust-lang for the Roomba series robot vacuum cleaners
You may want to take a look at our project Rust CV https://github.com/rust-cv/cv.