yaegi
otto
yaegi | otto | |
---|---|---|
39 | 9 | |
6,609 | 7,856 | |
1.1% | - | |
5.8 | 5.0 | |
9 days ago | 10 days ago | |
Go | Go | |
Apache License 2.0 | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
yaegi
- Traefik/Yaegi: Yaegi Is Another Elegant Go Interpreter
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Go: What We Got Right, What We Got Wrong
Yes. There are long standing feature requests for (e.g.) the reflect package that simply don't get done because they'd break this assumption and/or force further indirection in hot paths to support "no code generation at runtime, ever".
Packages like Yaegi (that offers an interpreted Go REPL) have "know limitations, won't be addressed" also because of these assumptions.
https://github.com/golang/go/issues/4146
https://github.com/golang/go/issues/16522
https://github.com/traefik/yaegi?tab=readme-ov-file#limitati...
- Fourteen Years of Go
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Gojekyll – 20x faster Go port of jekyll
There is always https://github.com/traefik/yaegi - a Go interpreter written to make it easy to write plugins.
- Jacobin: Minimal JVM written in Go and capable of running Java 17 classes
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Can Go run statements in cmd like Python?
I think https://github.com/traefik/yaegi comes as close as using the python interpreter in you CLI, but for Go
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Can Go files be compiled by themselves?
There's a go interpreter: https://github.com/traefik/yaegi It could run programs without compiling them, but there're some limitations.
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referencing packages on the internet and using go plugin
I'd recommend looking into a different approach for plugins such as hashicorp/go-plugin (which uses multiple process PIDs and RPC communication between them) or traefik/yaegi (which implements a Go-compatible scripting language that can be interpreted at runtime and which still supports most Go modules).
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Mun v0.4.0: a statically-typed scripting language like Rust, written in Rust
Why do we need a language like Rust when we have Rust. Why not just create a Rust interpreter. (There's such an interpreter for Go, BTW, https://github.com/traefik/yaegi )
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Plugo - A plugin library for Go.
A cool solution I saw was Traefik's yaegi module. They basically created an interpreted scripting language with Go compatible syntax (turning Go into an interpreted, not compiled, language). I haven't tried this but it sounds like it brings the better parts of dynamic languages like Python's plugin support to Go - plugin writers can still write "Go" code, which can load dynamically.
otto
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SSR React in Go
robertkrimen/otto
- A very simple javascript type system in golang
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Jacobin: Minimal JVM written in Go and capable of running Java 17 classes
Ummm, excuse me, but where the f&$k has this been hiding? I’ve been looking for ways to extend my go applications with scripting support. I started with Lua (worked ) then Python (worked but hacky) then javascript using otto [1]. However it lacks ES6 support so having pretty OOP js code is a non-starter. I would love to have Java as a runtime that can be executed from goroutines.
[1] https://github.com/robertkrimen/otto
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Running a Js file inside Go
Either call a JavaScript interpreter like node with exec.Command and read its stdout, or use a pure Go JavaScript interpreter like goja or otto.
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Suggestion for a dynamic Struct Validation Rules
Otto https://github.com/robertkrimen/otto Seems interesting. It lets me call Go functions from inside JS as well as return results. The fncs pattern reminds me a bit of how the template engine works.
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Wazero: The zero dependency WebAssembly runtime for Go developers
> why host other languages
Here's an example:
I recently finished building https://subzo.com.au which allows customizing and ordering 3D models. The way the model's cost, volume and other attributes are calculated needs to be done both on the frontend (for speed) and on the backend (to validate). Backend is in Go and we can't practically run Go in the browser. So instead, I wrote the calculation snippets in JavaScript (which runs natively in the browser) and ran them on the backend on a JavaScript VM library written in Go [1].
[1]: https://github.com/robertkrimen/otto
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Choosing scripting extension - need advice
Googling suggests https://github.com/robertkrimen/otto which allows scripting in javascript for golang projects. This would be definitely enough, but in some way it may be a bit overkill - and scripts supporter shall need some knowledge of javascript which is not always straightforward :)
- I Need to Find an Apartment
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I write my own web desktop OS for 3 years and this is what it looks like now
It doesn't make sense to ask the user (aka me) to change the code every time I want to modify any web apps right? So I decided to split the webapps into two parts. WebApps are those only require basic permissions and do not interact with the host OS. They will be run inside a sandbox created using ECMA5 VM called Otto. The other type is called Subservice, in which it will need extra permission to interact with the OS and require higher level of access to the backend file system.
What are some alternatives?
golive - ⚡ Live views for GoLang with reactive HTML over WebSockets 🔌
goja - ECMAScript/JavaScript engine in pure Go
gomacro - Interactive Go interpreter and debugger with REPL, Eval, generics and Lisp-like macros
go-duktape - [abandoned] Duktape JavaScript engine bindings for Go
grule-rule-engine - Rule engine implementation in Golang
gopher-lua - GopherLua: VM and compiler for Lua in Go
gobook - Simple in Pure Go in Browser Interactive Interpreter
tengo - A fast script language for Go
scriggo - The world’s most powerful template engine and Go embeddable interpreter
go-php - PHP bindings for the Go programming language (Golang)
gophernotes - The Go kernel for Jupyter notebooks and nteract.
go-lua - A Lua VM in Go