SaintCoinach
not-yet-awesome-embedded-rust
SaintCoinach | not-yet-awesome-embedded-rust | |
---|---|---|
9 | 5 | |
286 | 117 | |
2.8% | 2.6% | |
6.9 | 3.6 | |
14 days ago | 13 days ago | |
C# | ||
Do What The F*ck You Want To Public License | Creative Commons Attribution Share Alike 4.0 |
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SaintCoinach
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When the Warrior wants to reroll to Dancer
Got the map via a tool called Saint Coinach: https://github.com/xivapi/SaintCoinach
- I want to download/get all gathered items Icons
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I made this while messing around in Blender instead of sleeping last night.
I had to use a special tool for it, but yeah I extracted the Central Shroud directly. This tool, specifically: https://github.com/xivapi/SaintCoinach
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A render featuring Emet-Selch i made for the Infinite Journeys Render Challenge. Inspired by the cover artwork for the Shadowbringers vinyl. (Made with Blender)
If you want to extract maps you can use Godbert
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[MakePlace Simulator] Exteriors for all house sizes, and all fixtures and furniture!
I modified Saint Coinach to get the 3D assets from the game. In retrospect, it's probably easier to use TexTools to do so.
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What libraries do you miss from other languages?
Kind of an extremely narrow thing but, I miss SaintCoinach, a data mining library for Final Fantasy XIV.
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High-Res Map images?
Maybe SaintCoinach? https://github.com/xivapi/SaintCoinach never actually used it though, I know most websites depend on it to extract data.
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Tools for FFXIV guide/video/tutorial making
SaintCoinach.cmd provides commands (ui or uihd) to extract textures from a FFXIV installation.
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FFXIV Relic Tracker - Website - All Relics from ARR - ShB
It's a wittle compwicated, but you can extwact them using this libwawy: https://github.com/xivapi/SaintCoinach
not-yet-awesome-embedded-rust
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Rust – Are We Game Yet?
And a list of things missing: https://github.com/rust-embedded/not-yet-awesome-embedded-ru...
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Tips on switching careers from embedded C to Rust
Building a portfolio is a great idea. Also you can find various areas to contribute to Rust. That would give you great exposure. Check out the not yet awesome rust repo (https://github.com/rust-embedded/not-yet-awesome-embedded-rust) for ideas. Also take a look at the rust foundation grant program, it’s open for applications now. There’s also the “this week in Rust” newsletter (https://this-week-in-rust.org) where job openings relative to Rust are also listed. Lastly, you can check my bio for a link where I provide a list of project ideas for different areas in embedded including Rust.
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James Web Space Telescope runs on C++ code.
See Not Yet Awesome Embedded Rust for some ongoing work to build out the ecosystem, it's not ready yet. (this is a play on various "Awesome XYZ Rust" lists that have resources for different topics)
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What libraries do you miss from other languages?
Not Yet Awesome Embedded Rust
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Things you can’t do in Rust (and what to do instead)
Here's an interesting discussion, consolidated here. My view is you should use a restricted scope atomic (as best as can be supported) and interact with that through a handler struct. I.e. no global state.
What are some alternatives?
cloudscraper - A Python module to bypass Cloudflare's anti-bot page.
not-yet-awesome-rust - A curated list of Rust code and resources that do NOT exist yet, but would be beneficial to the Rust community.
askama - Type-safe, compiled Jinja-like templates for Rust
tlaplus - TLC is a model checker for specifications written in TLA+. The TLA+Toolbox is an IDE for TLA+.
sea-query - 🔱 A dynamic SQL query builder for MySQL, Postgres and SQLite
wg - Coordination repository of the embedded devices Working Group
Ink - 🌈 React for interactive command-line apps
ceres-solver - A large scale non-linear optimization library
loadtxt - ~60-300x faster than numpy.loadtxt
fantoccini - A high-level API for programmatically interacting with web pages through WebDriver.
PyLaTeX - A Python library for creating LaTeX files