xash3d
DEPRECATED in favor of https://github.com/FWGS/xash3d-fwgs. Only bugfixes are accepted. (by FWGS)
panther_sdl2
SDL2 version 2.0.3 for Mac OS X 10.3.9 Panther and Mac OS X 10.4 Tiger PowerPC. (by alex-free)
xash3d | panther_sdl2 | |
---|---|---|
8 | 4 | |
434 | 13 | |
- | - | |
0.0 | 0.0 | |
almost 5 years ago | almost 3 years ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xash3d
Posts with mentions or reviews of xash3d.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-19.
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Trying to build xash3d on 10.4 Tiger (PPC)
-get xash3d source codes: https://github.com/FWGS/xash3d/archive/refs/tags/v0.18.zip does not work, https://github.com/FWGS/xash3d/archive/refs/tags/v0.19.2.zip does not work, https://github.com/FWGS/xash3d/archive/refs/tags/v0.19.1.zip does not work, https://github.com/FWGS/xash3d/archive/refs/tags/v0.19.zip This one works but: I had to define the architecture in xashfloder/engine/common/build.c:
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Half-Life on Mac M1 ?
xash3d should work, but you'd have to compile it yourself.
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Half Life running with XASH3D on an iPhone 12 pro max
https://github.com/FWGS/xash3d/
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Half-Life HPB Bots - host on PC and join on Lambda1VR Quest (easy method)
1) Download Xash3d_fwgs_win32 Here
- Xash3d engine for Half Life
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launch half-life and mods on Linux without starting steam
2) Download and extract xash3d_fwgs_linux_0.19.2.tar.xz (recent Xash3D FWGS 0.20 doesn't run the mods.)
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Download Xash3D and Guide (INSTALL/PLAY)
Recommended version for Counter-Strike w/ Bots: Version 0.19.2 (I will tell you how to play it later)
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Max Payne can't be opened, does anyone know the solution?
Xash3D
panther_sdl2
Posts with mentions or reviews of panther_sdl2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-19.
-
Trying to build xash3d on 10.4 Tiger (PPC)
Hello all, after seeing this video https://www.youtube.com/watch?v=9SSsE1LcrUI&t=24s and getting exicted plus im on vacation of my job, I have tried to build xash3d from the source code multiple times in two powerbooks (g4 12" and g4 15") running Tiger and failed, the most recent one was failed when it reached 100% of the build during" Linking C shared library "libxash.dylib" I installed brew and tried to avoid macports (xcode 2.5 required anyways). here what I have done at this point: -get sld2 from Alex_free https://github.com/alex-free/panther_sdl2 (2.0.3) -install brews "brew install gcc6 git binutils" -An "archived" version of the Build and running from archive.org https://web.archive.org/web/20200905061636/https://github.com/FWGS/xash3d/wiki/Building-and-running -get hlsdk dev : git clone https://github.com/FWGS/vgui-dev hlsdk/
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Is it possible to build modern MAME using SDL 1.2?
I have an old Powerbook with 10.4 on it. There actually is a version of SDL2 that I can use, but I ran into issues with it when compiling last I tried. I was looking for something to do over the holidays and its not super important anyway. If I can't get it working, I'll look for an older version like superdad2 suggests.
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I've Ported The Latest IOQuake3 To Mac OS X 10.3.9/10.4.x/10.5.x/10.6.x PowerPC
SDL 2.0.3. It will even work on 10.3.9 https://github.com/alex-free/panther_sdl2 (use Tiger to build it). Let me know how it goes!
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I've Ported The Latest IOQuake3 Engine To Mac OS X 10.3.9/10.4.x/10.5.x/10.6.x PowerPC
The biggest reason Mac OS X 10.5.0 was the minimum is because SDL 2 never supported Tiger or Panther. SDL2 also almost immediately dropped PowerPC Leopard support after the first SDL 2.0 release. However, last year I got SDL2 version 2.0.3 working on Mac OS X 10.3.9 and released it as https://github.com/alex-free/panther_sdl2 . I also use Panther SDL2 in other things, like the latest FFplay media player in https://alex-free.github.io/ppcmc7, the YouTube app I work on.
What are some alternatives?
When comparing xash3d and panther_sdl2 you can also consider the following projects:
xash3d-fwgs - Xash3D FWGS engine.
vgui-dev - vgui_support dependencies