worldwide VS GoBoy

Compare worldwide vs GoBoy and see what are their differences.

worldwide

This is my old GameBoy Emulator, please visit DawnGB, my new GameBoy emulator! (by akatsuki105)
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worldwide GoBoy
1 1
593 2,569
- -
2.9 0.0
3 months ago about 1 year ago
Go Go
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

worldwide

Posts with mentions or reviews of worldwide. We have used some of these posts to build our list of alternatives and similar projects.

GoBoy

Posts with mentions or reviews of GoBoy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-22.

What are some alternatives?

When comparing worldwide and GoBoy you can also consider the following projects:

vaporBoy - Gameboy / Gameboy Color Emulator PWA built with Preact. ⚛️ Powered by wasmBoy. 🎮Themed with VaporWave. 🌴🐬

croc - Easily and securely send things from one computer to another :crocodile: :package:

morfe - custom 65c816/m68k computer emulator in Go

Comcast - Simulating shitty network connections so you can build better systems.

chibines - NES emulator & NSF Player written in Go.

syncthing - Open Source Continuous File Synchronization

gameboy.live - 🕹️ A basic gameboy emulator with terminal "Cloud Gaming" support

LiteIDE - LiteIDE is a simple, open source, cross-platform Go IDE.

gomeboy - Game Boy emulator written in golang

confd - Manage local application configuration files using templates and data from etcd or consul

restic - Fast, secure, efficient backup program

Gor - GoReplay is an open-source tool for capturing and replaying live HTTP traffic into a test environment in order to continuously test your system with real data. It can be used to increase confidence in code deployments, configuration changes and infrastructure changes.