wordbots-parser VS untrusted

Compare wordbots-parser vs untrusted and see what are their differences.

wordbots-parser

A game-semantics CCG parser for Wordbots, the user-driven collectible card game. Yes, it's a CCG for CCGs. (by wordbots)

untrusted

A meta-JavaScript adventure game by Alex Nisnevich and Greg Shuflin. (by AlexNisnevich)
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wordbots-parser untrusted
2 2
7 4,527
- -
6.8 4.3
6 months ago 6 months ago
Scala JavaScript
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wordbots-parser

Posts with mentions or reviews of wordbots-parser. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-09.

untrusted

Posts with mentions or reviews of untrusted. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-09.
  • Show HN: Card game where players write their own cards that get parsed into code
    5 projects | news.ycombinator.com | 9 May 2023
    Also, while not related to Wordbots, Alex has a cool JS sandbox-escape-y game https://alexnisnevich.github.io/untrusted/ (https://github.com/AlexNisnevich/untrusted#license CC-BY-NC-SA 3.0) that I thought was fun and you might, too
  • The Modern JavaScript Tutorial
    3 projects | news.ycombinator.com | 15 May 2022
    I'm currently working on a game[0] similar to Untrusted[1] and I had to use bind (among other techniques like parameter shadowing) in order to "sandbox" player provided code from interfering with other game objects or accessing the global scope. Bind is useful because you can control the meaning of "this" when evaluating user-provided code.

    [0] https://www.bryanpg.com/games/pragma_twice

    [1] https://github.com/AlexNisnevich/untrusted

What are some alternatives?

When comparing wordbots-parser and untrusted you can also consider the following projects:

wordbots-core - Client-side code for Wordbots, the card game where YOU make the cards.

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battlecraft

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wesnoth - An open source, turn-based strategy game with a high fantasy theme.

node-virtual-gamepads - Node virtual gamepads