winforms VS Unity-WinForms

Compare winforms vs Unity-WinForms and see what are their differences.

winforms

Windows Forms is a .NET UI framework for building Windows desktop applications. (by dotnet)
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winforms Unity-WinForms
25 3
4,212 504
1.8% -
9.3 0.0
3 days ago about 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

winforms

Posts with mentions or reviews of winforms. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-18.
  • Ask HN: Any way to write a simple desktop app anymore?
    1 project | news.ycombinator.com | 22 Jan 2024
    Windows Forms[0] is still alive and will never die, and very low overhead to start with, and works on new and shiny .NET 8.

    If Linux or macOS, you can use AvaloniaUI[1] instead which is sufficiently advanced but assumes some prior knowledge.

    [0] https://github.com/dotnet/winforms/blob/main/docs/getting-st...

    [1] https://docs.avaloniaui.net/docs/get-started/

  • A GitHub issue suggests the removal of the WebBrowser control in WinForms. If you think this is a bad idea, be sure to voice your disapproval on the issue!
    1 project | /r/csharp | 30 Nov 2023
  • Duda carrera: C#/.NET vs. Node/Express
    13 projects | /r/devsarg | 18 May 2023
    Winforms: Licencia MIT.
  • We Got the Generics We Have (2022)
    1 project | news.ycombinator.com | 21 Mar 2023
    3. Therefore reified generics are not possible to implement in a backwards compatible way.

    Ok, sure, but if you instead a new generic collection types and leave the old ones alone, you don’t have to worry about breaking existing compiled code.

    This comment about C# suggests a lack of familiarity with the approach C# took:

    > C# made the opposite choice — to update their VM, and invalidate their existing libraries and all the user code that dependend on it.

    All of the pre-generic C# libraries continue to exist to this day (ArrayList, HashTable, and the non-generic IEnumerable). Applications that used them never stopped working. New code uses the generic collections (List and Dictionary).

    Anyways, I think the costs that Java is currently paying for non-reified generics (reflection, performance, and type safety mentioned in the article) is not worth the backwards comparability with the 20 year old J2SE 1.4. The price C# pays for making a backwards incompatible generics (mostly some minor annoyance when designing a collection class implementing IEnumerable) is worth it at this point.

    P.S. ok, I do admit that C# forking the collection library is still causing ongoing maintenance work 18 years later: https://github.com/dotnet/winforms/pull/8673

  • When A .NET Developer Learns Blazor
    5 projects | /r/csharp | 15 Mar 2023
    No, it is fully supported and in active development. https://github.com/dotnet/winforms
  • WPF Roadmap 2023
    3 projects | /r/dotnet | 21 Feb 2023
    No, it's still under active development/maintenance. https://github.com/dotnet/winforms/graphs/contributors
  • Where are these images stored?
    1 project | /r/dotnet | 13 Nov 2022
    The image is kept in-memory— https://github.com/dotnet/winforms/blob/main/src/System.Windows.Forms/src/System/Windows/Forms/PictureBox.cs
  • Does anyone know how to make a UITypeEditor for Winforms that works in .NET 6?
    1 project | /r/csharp | 24 Oct 2022
    Appears that this has been broken for a while. Seems it has something to do with the new designers being run out of process.
  • Why is Microsoft's C# not taught in most universities and Java is instead?
    6 projects | /r/microsoft | 15 Sep 2022
    Also, the runtime that C# runs on, is also completely open source as well (https://github.com/dotnet/runtime); ASP.NET which is used to create web apps in C# is open as well (https://github.com/dotnet/aspnetcore). WinForms/WPF, used to make desktop apps in C# is also open source (https://github.com/dotnet/wpf, https://github.com/dotnet/winforms). All of the source code for these are on the dotnet Github page: https://github.com/dotnet and most are all MIT-licensed.
  • Announcing .NET 7 Preview 5
    3 projects | /r/csharp | 14 Jun 2022
    You'll likely have to open an issue against https://github.com/dotnet/winforms. If you've already opened an issue here, then feel free to link and I might be able to provide suggestions on how to improve the triage process.

Unity-WinForms

Posts with mentions or reviews of Unity-WinForms. We have used some of these posts to build our list of alternatives and similar projects.
  • How use WinForms in Unity?
    1 project | /r/gamedev | 12 Feb 2022
    Unity doesn't support WinForms but there are some git repo that copied similar functional. https://github.com/Meragon/Unity-WinForms
  • Is there a way to create a form popup separate from the game? Here's what I mean by a form popup:
    1 project | /r/Unity3D | 22 Mar 2021
    This seemed interesting so I have it a search and this might be of interest to you: https://github.com/Meragon/Unity-WinForms
  • Windows Forms in Unity error
    1 project | /r/Unity3D | 22 Feb 2021
    Generally using the mono versions just gives you the APIs to access in code and you still use unity ui, however there are some projects like this one on github that seems to enable the form editor on top of unity ui. As for the error you were seeing, i don't know the cause so i don't know if it will be an issue or not. But when in doubt, just make a backup of the project and try it.

What are some alternatives?

When comparing winforms and Unity-WinForms you can also consider the following projects:

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

CSLA .NET - A home for your business logic in any .NET application.

Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

GUIGraphDrawer - GUI Utility capable of drawing GPU accelerated graphs

Xamarin.Forms - Xamarin.Forms Official Home

DockPanelSuite - DockPanel Suite - The Visual Studio inspired docking library for .NET WinForms

Visual Studio Code - Visual Studio Code

unity-gui-windows - Draggable and scalable modular Canvas based GUI windows

Windows UI Library - Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications

WPF - WPF is a .NET Core UI framework for building Windows desktop applications.

CoreWCF - Main repository for the Core WCF project

old-new-win32api - Organized bookmarks to Win32API posts of Raymond Chen's blog "The Old New Thing".