wine-pba VS gentoo-wine-pba

Compare wine-pba vs gentoo-wine-pba and see what are their differences.

wine-pba

Patches to add a persistent buffer allocator for faster dynamic geometry in Direct3D games. (by acomminos)

gentoo-wine-pba

Wine / Wine Staging patchset(s) to add a persistent buffer allocator for faster dynamic geometry in Direct3D games. (by bobwya)
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wine-pba gentoo-wine-pba
2 1
137 7
- -
10.0 10.0
over 1 year ago over 5 years ago
GNU Lesser General Public License v3.0 only GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wine-pba

Posts with mentions or reviews of wine-pba. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-07.

gentoo-wine-pba

Posts with mentions or reviews of gentoo-wine-pba. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-07.

What are some alternatives?

When comparing wine-pba and gentoo-wine-pba you can also consider the following projects:

PKGBUILDS - FOR ISSUES, PLEASE USE THE CORRESPONDING SUBPROJECT ISSUE TRACKER - Some pkgbuilds and stuff. Please don't target release tags and always use current. The PKGBUILDs are meant to be retro-compatible. Kernels are the exception.

wine-pba