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wine-pba
Patches to add a persistent buffer allocator for faster dynamic geometry in Direct3D games.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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gentoo-wine-pba
Wine / Wine Staging patchset(s) to add a persistent buffer allocator for faster dynamic geometry in Direct3D games.
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PKGBUILDS
FOR ISSUES, PLEASE USE THE CORRESPONDING SUBPROJECT ISSUE TRACKER - Some pkgbuilds and stuff. Please don't target release tags and always use current. The PKGBUILDs are meant to be retro-compatible. Kernels are the exception. (by Tk-Glitch)
Wine-pba (Only working correctly up to 3.18 - Force disabled on newer wine bases due to regressions) : https://github.com/acomminos/wine-pba
https://gitlab.com/Firer4t/wine-pba >https://github.com/bobwya/gentoo-wine-pba
https://gitlab.com/Firer4t/wine-pba >https://github.com/bobwya/gentoo-wine-pba