which.gb
gbt-player
which.gb | gbt-player | |
---|---|---|
1 | 3 | |
38 | 272 | |
- | - | |
1.8 | 1.2 | |
over 2 years ago | about 1 year ago | |
Assembly | CSS | |
MIT License | MIT License |
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which.gb
gbt-player
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Making a GB game, any tips on making music for it?
This video (plus the next part in the playlist) has an intro to creating music using GBDK and GBT Player https://www.youtube.com/watch?v=7l93RP986Zo I gather that hUGEtracker and hUGEdriver https://github.com/SuperDisk/hUGEDriver are the new preferred music tools with GBT player https://github.com/AntonioND/gbt-player being an older, more complex option (I haven't used them enough to form an opinion).
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Windows 95 start up sound on Gameboy
I want the .mod file (or some equivalent transcription of the notes/instruments that I could import or convert) so that it will work with GBT Player. I'm doing a project which uses GBT Player to play the music.
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Using Unity to make maps for my Game Boy game
If you're asking how I made the game itself, I wrote it from scratch in GBz80 Assembly. I'm using RGBDS for assembly. Most of the assets are converted to a usable format with custom Python scripts. The music is made with OpenMPT and converted/played with gbt-player. The map tool in the video is a collection of C# scripts that generate and export assembly by parsing the Unity scene. Here's what the file looks like.
What are some alternatives?
mooneye-gb - A Game Boy research project and emulator written in Rust
0x01-ARM-32-Hacking-Hello-World - ARM 32-bit Raspberry Pi Hacking Hello World example in Kali Linux.
metroboy - A repository of gate-level simulators and tools for the original Game Boy.
bake - Bake, A build system for building, testing and running C & C++ projects
smhasher - Automatically exported from code.google.com/p/smhasher
loda - LODA is an assembly language, a computational model and a tool for mining integer sequence programs.
pokered - Disassembly of Pokémon Red/Blue
snake-asm - Tiny snake game written in x86_64 assembly for Linux
qr-asm - Generate a QR code from scratch with only ARM assembly.
240p-test-mini - Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles
Atari_ST_Sources - A large repository of Atari ST (and family) source code
hUGEDriver - An easy-to-use, fast, tracker-based, public domain sound driver for Game Boy homebrew