wgs-player
orillusion
wgs-player | orillusion | |
---|---|---|
1 | 1 | |
0 | 3,764 | |
- | 1.6% | |
5.7 | 8.5 | |
11 months ago | 5 days ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wgs-player
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Pixel shader format WGS is released and can be deployed on both native and Web
wgs-player helps you run wgs on your website. Here is the online demo and source code of the demo.
orillusion
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Building a Compute Bezier Quad Rasterizer with WebGPU
I've been working on orillusion engine fork.
What are some alternatives?
detect-gpu - Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
bemuse - ⬤▗▚▚▚ Web-based online rhythm action game. Based on HTML5 technologies, React, Redux and Pixi.js.
wgshadertoy - A WGSL playground inspired by Shadertoy.
webgpu-compute-rasterizer - A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
wgs - WGSL based pixel shader format that can run on native and Web.
game-engine - Game engine made with HTML5 + Typescript [Moved to: https://github.com/lorenzo774/koala-engine]
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
koala-engine - Game engine made with HTML5 + Typescript
threeify - A Typescript 3D library loosely based on three.js
webgpu-waveform - Render waveforms to <canvas /> using WebGPU